Animate inflation and soft shape changes.
Use Tesseract’s pressure and shape-retention controls to animate soft objects. Your agent can prepare a closed mesh, bake its movement and revise the result.
Rendered in Tesseract with path tracing at 16 samples per pixel. Download the editable project to revise the scene.
Give your agent this .tsrct file, then ask for a specific change.
Try it in your agent.
Use this prompt as a starting point. Review the result, then ask for the details you want to change.
A prompt to start from
Create a closed, cushion-like mesh in Tesseract and use the supported soft-body controls to make it settle into an inflated form. Keep the movement restrained and the camera fixed. Bake and review the simulation. If it bulges too much, reduce only the pressure and rebake while preserving the material, framing and base shape.
New to Tesseract? Find the setup for your agent.
Keep control of the result.
- Volume pressure
- Control supported inflation or volume behavior on a closed shell.
- Shape retention
- Keep a deforming surface closer to its reference shape.
- Fabric and damping
- Adjust the underlying solver’s stiffness and motion response.
- Simulation cache
- Bake the result and preserve the cache with the editable source.
A few useful details.
Is this a separate general-purpose physics engine?
No. Soft-body behavior uses pressure and shape-retention extensions of the cloth solver. Its supported collision and baking limits still apply.
Why must a pressure mesh be closed?
Pressure depends on a meaningful enclosed volume. An open surface cannot provide the same closed-shell pressure behavior and may be rejected.
Can I keep revising the shape?
Yes. Keep the source mesh and simulation settings editable, then rebake after changing the geometry or behavior. Review the new cache before final export.
How do I try this with my agent?
Install or update Tesseract in a supported agent, attach your source files, and copy the prompt. Review the preview, then ask for the changes you want. The composition stays editable as you refine it.
Where does the video render?
Tesseract renders in the environment where your agent runs it, including supported local computers and hosted Linux environments. The engine is free; your agent’s subscription or usage costs are separate.
Put it to work in a project.
See how this tool fits into a complete, editable project.
Try these next.
Your next creative project, made with your agent.
Install Tesseract in your agent, bring a brief, and start creating.
Free on Mac, Windows, and Linux. Your agent’s costs are separate.
Read the prompt
Set up Tesseract by Mirage so you can create editable designs and 3D scenes, edit videos, and make motion graphics in this agent’s environment. Read https://github.com/mirage-hq/Tesseract and check the requirements for this local or hosted environment. If it is supported, follow the official plugin or skills installation guide, use its required runtime version, verify the download checksum, and confirm a short preview renders correctly. Then ask what I want to make and which brand references or source assets I have. Keep the editable project and source assets with the finished render.