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Smooth a mesh while keeping its source editable.

Use Tesseract’s Loop subdivision to refine a 3D mesh. Adjust refinement and crease treatment through your agent, then inspect the silhouette.

Left: the original box. Right: four levels of native Loop subdivision smooth its silhouette. Both objects rotate together.

Rendered in Tesseract with path tracing at 64 samples per pixel. Download the editable project to revise the scene.

Give your agent this .tsrct file, then ask for a specific change.

Try it in your agent.

Use this prompt as a starting point. Review the result, then ask for the details you want to change.

A prompt to start from

Build a low-detail editable Tesseract object and add smooth subdivision. Show the source shape and the refined result from the same camera angle. Preserve important sharp transitions with suitable crease controls. Render a preview, then reduce only the refinement level if the extra geometry adds no visible improvement.

New to Tesseract? Find the setup for your agent.

Keep control of the result.

Refinement level
Choose how much geometry the subdivision adds.
Smooth or linear
Use smooth refinement for shape changes or linear subdivision to add mesh density.
Crease treatment
Retain supported sharp transitions instead of smoothing every edge equally.
Source mesh
Continue editing the simpler source before evaluating the modifier stack.

A few useful details.

Which subdivision method does Tesseract use?

The smooth subdivision modifier uses Loop subdivision. It should not be described as Catmull–Clark or as exact parity with Blender’s Subdivision modifier.

Can I use it before displacement?

Yes. Additional mesh density can give a displacement modifier more vertices to move. Choose the order and level deliberately and inspect the result.

Does more subdivision always look better?

No. Higher levels increase geometry and can soften details unnecessarily. Compare the silhouette and highlights at the intended output size.

How do I try this with my agent?

Install or update Tesseract in a supported agent, attach your source files, and copy the prompt. Review the preview, then ask for the changes you want. The composition stays editable as you refine it.

Where does the video render?

Tesseract renders in the environment where your agent runs it, including supported local computers and hosted Linux environments. The engine is free; your agent’s subscription or usage costs are separate.

Put it to work in a project.

See how this tool fits into a complete, editable project.

Browse all Tesseract features

Your next creative project, made with your agent.

Install Tesseract in your agent, bring a brief, and start creating.

Install ChatGPT Plugin

Free on Mac, Windows, and Linux. Your agent’s costs are separate.

Read the prompt

Set up Tesseract by Mirage so you can create editable designs and 3D scenes, edit videos, and make motion graphics in this agent’s environment. Read https://github.com/mirage-hq/Tesseract and check the requirements for this local or hosted environment. If it is supported, follow the official plugin or skills installation guide, use its required runtime version, verify the download checksum, and confirm a short preview renders correctly. Then ask what I want to make and which brand references or source assets I have. Keep the editable project and source assets with the finished render.

Paste this into your agent

Set up Tesseract by Mirage so you can create editable designs and 3D scenes, edit videos, and make motion graphics in this agent’s environment. Read https://github.com/mirage-hq/Tesseract and check the requirements for this local or hosted environment. If it is supported, follow the official plugin or skills installation guide, use its required runtime version, verify the download checksum, and confirm a short preview renders correctly. Then ask what I want to make and which brand references or source assets I have. Keep the editable project and source assets with the finished render.