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Bake fabric movement into an editable scene.

Create pinned fabric, wind-driven flags and product drapes with Tesseract. Your agent can adjust the simulation, bake it and preserve the cache with the project.

A pinned fabric banner moves under baked wind forces; its mesh, pin groups and simulation settings remain editable.

Rendered in Tesseract with path tracing at 16 samples per pixel. Download the editable project to revise the scene.

Give your agent this .tsrct file, then ask for a specific change.

Try it in your agent.

Use this prompt as a starting point. Review the result, then ask for the details you want to change.

A prompt to start from

Create a Tesseract fabric banner pinned at its upper corners. Add a gentle side wind and enough settling time for the folds to become readable. Bake the simulation and render a draft. If the fabric moves too violently, reduce only the wind and rebake; preserve the camera, material and banner dimensions. Save the project with its cache.

New to Tesseract? Find the setup for your agent.

Keep control of the result.

Fabric response
Adjust density, stretch, shear, bending and damping.
Pins and wind
Hold selected regions in place and use supported animated targets, wind or turbulence.
Collision shapes
Use supported kinematic primitive colliders and review contact and friction.
Baked cache
Rebake after simulation changes and keep the cache in the editable project.

A few useful details.

Does cloth run live while I preview?

No. The public workflow prepares a baked simulation cache. Preview and export draw that cached result.

Does it support cloth self-collision?

No. Do not assume folds collide with each other. The supported collision workflow uses kinematic primitive colliders, not a general dynamic rigid-body simulation.

What changes require a new bake?

Changes to the simulated mesh, fabric settings, forces, pins or colliders can invalidate the intended motion. Ask the agent to rebake and review the result after those edits.

How do I try this with my agent?

Install or update Tesseract in a supported agent, attach your source files, and copy the prompt. Review the preview, then ask for the changes you want. The composition stays editable as you refine it.

Where does the video render?

Tesseract renders in the environment where your agent runs it, including supported local computers and hosted Linux environments. The engine is free; your agent’s subscription or usage costs are separate.

Put it to work in a project.

See how this tool fits into a complete, editable project.

Browse all Tesseract features

Your next creative project, made with your agent.

Install Tesseract in your agent, bring a brief, and start creating.

Install ChatGPT Plugin

Free on Mac, Windows, and Linux. Your agent’s costs are separate.

Read the prompt

Set up Tesseract by Mirage so you can create editable designs and 3D scenes, edit videos, and make motion graphics in this agent’s environment. Read https://github.com/mirage-hq/Tesseract and check the requirements for this local or hosted environment. If it is supported, follow the official plugin or skills installation guide, use its required runtime version, verify the download checksum, and confirm a short preview renders correctly. Then ask what I want to make and which brand references or source assets I have. Keep the editable project and source assets with the finished render.

Paste this into your agent

Set up Tesseract by Mirage so you can create editable designs and 3D scenes, edit videos, and make motion graphics in this agent’s environment. Read https://github.com/mirage-hq/Tesseract and check the requirements for this local or hosted environment. If it is supported, follow the official plugin or skills installation guide, use its required runtime version, verify the download checksum, and confirm a short preview renders correctly. Then ask what I want to make and which brand references or source assets I have. Keep the editable project and source assets with the finished render.