Skip to content
Homepage Get Captions

Reduce and rebuild mesh complexity deliberately.

Ask your agent to simplify, remesh or create lower-detail mesh copies in Tesseract. Compare silhouettes and surface attributes before choosing the result.

The original sphere and a low-triangle decimated result rotate side by side.

Rendered in Tesseract with path tracing at 16 samples per pixel. Download the editable project to revise the scene.

Give your agent this .tsrct file, then ask for a specific change.

Try it in your agent.

Use this prompt as a starting point. Review the result, then ask for the details you want to change.

A prompt to start from

Use Tesseract to make simpler versions of an editable mesh while preserving the source. Compare the original and reduced versions from the intended camera angle, including a close view of the silhouette. Keep the light and material identical. Choose the simplest acceptable version, and leave all versions identifiable in the project.

New to Tesseract? Find the setup for your agent.

Keep control of the result.

Decimation
Reduce geometry while protecting supported attribute and material seams.
Voxel remeshing
Rebuild the surface topology when that tradeoff suits the task.
Detail levels
Generate explicit lower-detail mesh copies for comparison or selection.
Geometry inspection
Compare counts, boundaries and shape diagnostics alongside rendered previews.

A few useful details.

Will remeshing preserve all UVs and surface data?

No. Voxel remeshing can discard UVs, tangents and custom normals. Preserve the original and plan to rebuild affected attributes if needed.

Do lower-detail copies switch automatically by camera distance?

No. LOD generation creates separate mesh copies. Choose the version appropriate to the shot; it does not switch automatically with camera distance.

Is the lowest triangle count always best?

No. A smaller mesh can lose important edges or shading quality. Judge it at the intended output size and camera distance, and measure any performance benefit separately.

How do I try this with my agent?

Install or update Tesseract in a supported agent, attach your source files, and copy the prompt. Review the preview, then ask for the changes you want. The composition stays editable as you refine it.

Where does the video render?

Tesseract renders in the environment where your agent runs it, including supported local computers and hosted Linux environments. The engine is free; your agent’s subscription or usage costs are separate.

Put it to work in a project.

See how this tool fits into a complete, editable project.

Browse all Tesseract features

Your next creative project, made with your agent.

Install Tesseract in your agent, bring a brief, and start creating.

Install ChatGPT Plugin

Free on Mac, Windows, and Linux. Your agent’s costs are separate.

Read the prompt

Set up Tesseract by Mirage so you can create editable designs and 3D scenes, edit videos, and make motion graphics in this agent’s environment. Read https://github.com/mirage-hq/Tesseract and check the requirements for this local or hosted environment. If it is supported, follow the official plugin or skills installation guide, use its required runtime version, verify the download checksum, and confirm a short preview renders correctly. Then ask what I want to make and which brand references or source assets I have. Keep the editable project and source assets with the finished render.

Paste this into your agent

Set up Tesseract by Mirage so you can create editable designs and 3D scenes, edit videos, and make motion graphics in this agent’s environment. Read https://github.com/mirage-hq/Tesseract and check the requirements for this local or hosted environment. If it is supported, follow the official plugin or skills installation guide, use its required runtime version, verify the download checksum, and confirm a short preview renders correctly. Then ask what I want to make and which brand references or source assets I have. Keep the editable project and source assets with the finished render.