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Move path points.

Refine a vector outline without redrawing it.

Refine an outline by changing one anchor. The selected corner moves while all three other corners remain fixed, reshaping the same quadrilateral. Before and after sources preserve the exact one-point geometry edit.

Try it in your agent.

Use this prompt as a starting point. Review the result, then ask for the details you want to change.

A prompt to start from

Use Tesseract. Create an eight-second silent Tesseract vector-edit study. Set “Small move. / New shape.” at left on Bone. At right, use one editable Sea quadrilateral. Move only its top-left path anchor 150 px right and 90 px up; every other anchor stays fixed. A small high-contrast marker follows that selected anchor exactly. Animate the actual path coordinates, then hold the altered outline. Keep independent before and after project sources showing the one-anchor change; this is a canonical geometry edit, not a claim to have invoked a unavailable editor action.

Tesseract plugins and runtime downloads are coming soon.

A few useful details.

How do I try this with my agent?

Tesseract plugins and runtime downloads are coming soon. Save the sample prompt for launch. Once Tesseract is installed, your local agent can use it to create, preview, and refine an editable project.

Where does the video render?

Tesseract previews and renders locally on a Mac. The local engine is free; your agent’s subscription or usage costs are separate.

Browse all Tesseract features

Your next video, made with your agent.

Professional tools for editing footage, creating motion graphics, and shaping sound.

Coming soon

Free on your Mac. Your agent’s costs are separate.