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Corner pin.

Position each corner of a layer independently to fit it into a perspective surface.

A live video window changes from a rectangle to an angled four-corner shape. Corner Pin places the corners independently while the original footage keeps playing. The video, perspective coordinates, timing and typography remain editable.

Try it in your agent.

Use this prompt as a starting point. Review the result, then ask for the details you want to change.

A prompt to start from

Use Tesseract. Make an eight-second Tesseract perspective study with a large moving coastal video on the right of a Bone composition and a neutral Exposure headline on the left. Begin with the footage rectangular; from 1 to 3.1 seconds use Corner Pin to lower and inset its upper-right corner and raise and inset its lower-left corner. Let the transformed video hold while its source keeps playing. Keep all four normalized corner coordinates editable, avoid false 3 D scene claims, and do not rasterize or prerender the transform.

Tesseract plugins and runtime downloads are coming soon.

A few useful details.

How do I try this with my agent?

Tesseract plugins and runtime downloads are coming soon. Save the sample prompt for launch. Once Tesseract is installed, your local agent can use it to create, preview, and refine an editable project.

Where does the video render?

Tesseract previews and renders locally on a Mac. The local engine is free; your agent’s subscription or usage costs are separate.

Browse all Tesseract features

Your next video, made with your agent.

Professional tools for editing footage, creating motion graphics, and shaping sound.

Coming soon

Free on your Mac. Your agent’s costs are separate.