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Bulge.

Push or pinch a region of an image around a chosen center.

A flat checker field swells around a moving focal point. Bulge changes the image geometry while the underlying rectangles remain intact. The centre, radii, height, pinning and all vector content remain editable.

Try it in your agent.

Use this prompt as a starting point. Review the result, then ask for the details you want to change.

A prompt to start from

Use Tesseract. Create an eight-second Tesseract deformation study with a eight-by-six Sea/Bone checker field on the right and a clear Exposure headline on Bone to the left. Start the grid flat, then animate Bulge height to 0.85 by 2.8 seconds and drift its centre slightly left and right. Keep pinning disabled and the type unaffected. The visible swelling must come from the Bulge effect on the compound vector shape, with every square still editable.

Tesseract plugins and runtime downloads are coming soon.

A few useful details.

How do I try this with my agent?

Tesseract plugins and runtime downloads are coming soon. Save the sample prompt for launch. Once Tesseract is installed, your local agent can use it to create, preview, and refine an editable project.

Where does the video render?

Tesseract previews and renders locally on a Mac. The local engine is free; your agent’s subscription or usage costs are separate.

Browse all Tesseract features

Your next video, made with your agent.

Professional tools for editing footage, creating motion graphics, and shaping sound.

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Free on your Mac. Your agent’s costs are separate.