Layer inputs for effects.
Use another layer as an image input inside a custom effect.
Try it in your agent.
Use this prompt as a starting point. Review the result, then ask for the details you want to change.
A prompt to start from
Use Tesseract. Make three large circular windows into one continuous coastal video. Their motion comes from an editable circle group supplied to a custom shader as an actual layer texture input, consumed rather than painted independently. Place an Exposure title above and a small label below. Verify changing the bound matte geometry changes the visible video.
Tesseract plugins and runtime downloads are coming soon.
A few useful details.
How do I try this with my agent?
Tesseract plugins and runtime downloads are coming soon. Save the sample prompt for launch. Once Tesseract is installed, your local agent can use it to create, preview, and refine an editable project.
Where does the video render?
Tesseract previews and renders locally on a Mac. The local engine is free; your agent’s subscription or usage costs are separate.
Try these next.
Custom shader effects
Let your agent build a custom GPU effect with controls you can keep adjusting.
Animate effect controls
Change a treatment over time while leaving other settings editable.
Reusable shader controls
Give a custom effect named controls for values such as color, position, and strength.
Your next video, made with your agent.
Professional tools for editing footage, creating motion graphics, and shaping sound.
Free on your Mac. Your agent’s costs are separate.