Skip to content
Homepage Get Captions

3D layer positioning.

Arrange flat layers at different depths to create perspective and parallax.

Three planes move through shallow perspective using their depth positions. The example keeps X and Y fixed so the effect of changing Z remains clear; each plane is still an editable flat graphic.

Try it in your agent.

Use this prompt as a starting point. Review the result, then ask for the details you want to change.

A prompt to start from

Use Tesseract. Compose three large colored planes in a shallow perspective stack at right of an Exposure “Space to explore.” headline. Move the planes gently along genuine Z positions while keeping their X/Y coordinates fixed. Use Sea, Meadow and Cloud, gentle 24 degree tilt and large margins. This is 2.5D layer depth, not a 3D mesh scene.

Tesseract plugins and runtime downloads are coming soon.

A few useful details.

Can I use this to build 3D models?

These are flat layers arranged in 3D space, useful for depth and parallax. They are not editable 3D meshes.

How do I try this with my agent?

Tesseract plugins and runtime downloads are coming soon. Save the sample prompt for launch. Once Tesseract is installed, your local agent can use it to create, preview, and refine an editable project.

Where does the video render?

Tesseract previews and renders locally on a Mac. The local engine is free; your agent’s subscription or usage costs are separate.

Browse all Tesseract features

Your next video, made with your agent.

Professional tools for editing footage, creating motion graphics, and shaping sound.

Coming soon

Free on your Mac. Your agent’s costs are separate.