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3D layer positioning.

Arrange flat layers at different depths to create perspective and parallax.

Three planes move through shallow perspective using their depth positions. The example keeps X and Y fixed so the effect of changing Z remains clear; each plane is still an editable flat graphic.

Try it in your agent.

Use this prompt as a starting point. Review the result, then ask for the details you want to change.

A prompt to start from

Use Strata. Compose three large colored planes in a shallow perspective stack at right of an Exposure “Space to explore.” headline. Move the planes gently along genuine Z positions while keeping their X/Y coordinates fixed. Use Sea, Meadow and Cloud, gentle 24 degree tilt and large margins. This is 2.5D layer depth, not a 3D mesh scene.

A few useful details.

Can I use this to build 3D models?

These are flat layers arranged in 3D space, useful for depth and parallax. They are not editable 3D meshes.

How do I try this with my agent?

Copy the prompt into your supported local agent with Strata installed. Review the preview, then ask for the changes you want. The composition stays editable as you refine it.

Where does the video render?

Strata previews and renders locally on an Apple Silicon Mac. The local engine is free; your agent’s subscription or usage costs are separate.

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Free local rendering on Apple Silicon Mac. Your agent’s costs are separate.